<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: Bake Textures and Simplify a Model from 3D Google Warehouse</title>
	<atom:link href="http://www.ethereal3d.com/2009/11/bake-textures-and-simplify-a-model-from-3d-google-warehouse/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.ethereal3d.com/2009/11/bake-textures-and-simplify-a-model-from-3d-google-warehouse/</link>
	<description>3D Graphics and Animation</description>
	<lastBuildDate>Wed, 28 Dec 2011 17:36:29 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.3.1</generator>
	<item>
		<title>By: CG Portfolio</title>
		<link>http://www.ethereal3d.com/2009/11/bake-textures-and-simplify-a-model-from-3d-google-warehouse/#comment-21050</link>
		<dc:creator>CG Portfolio</dc:creator>
		<pubDate>Wed, 28 Dec 2011 17:36:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.ethereal3d.com/?p=587#comment-21050</guid>
		<description>Awesome things here. I am very glad to peer your post. Thank you so much and I&#039;m taking a look forward to touch you. Will you kindly drop me a e-mail?</description>
		<content:encoded><![CDATA[<p>Awesome things here. I am very glad to peer your post. Thank you so much and I&#8217;m taking a look forward to touch you. Will you kindly drop me a e-mail?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Mike King</title>
		<link>http://www.ethereal3d.com/2009/11/bake-textures-and-simplify-a-model-from-3d-google-warehouse/#comment-20625</link>
		<dc:creator>Mike King</dc:creator>
		<pubDate>Thu, 22 Dec 2011 07:08:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.ethereal3d.com/?p=587#comment-20625</guid>
		<description>I&#039;ve had a lot of questions about the model conversion in this tutorial.  If you use models from the warehouse that support Collada you can now import these directly into modo 501.  It reads the format well with all textures and then you can perform the baking directly after import without any third party tools and conversion utilities, which allows much easier conversion from the warehouse.</description>
		<content:encoded><![CDATA[<p>I&#8217;ve had a lot of questions about the model conversion in this tutorial.  If you use models from the warehouse that support Collada you can now import these directly into modo 501.  It reads the format well with all textures and then you can perform the baking directly after import without any third party tools and conversion utilities, which allows much easier conversion from the warehouse.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: 3D Models</title>
		<link>http://www.ethereal3d.com/2009/11/bake-textures-and-simplify-a-model-from-3d-google-warehouse/#comment-1269</link>
		<dc:creator>3D Models</dc:creator>
		<pubDate>Wed, 23 Jun 2010 06:11:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.ethereal3d.com/?p=587#comment-1269</guid>
		<description>Thanks for sharing Ideas Thanks!</description>
		<content:encoded><![CDATA[<p>Thanks for sharing Ideas Thanks!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Create a City Scene with Replicated Free 3D Buildings&#160;&#124;&#160;Ethereal 3D</title>
		<link>http://www.ethereal3d.com/2009/11/bake-textures-and-simplify-a-model-from-3d-google-warehouse/#comment-290</link>
		<dc:creator>Create a City Scene with Replicated Free 3D Buildings&#160;&#124;&#160;Ethereal 3D</dc:creator>
		<pubDate>Fri, 20 Nov 2009 00:38:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.ethereal3d.com/?p=587#comment-290</guid>
		<description>[...] Part1:  Bake Textures and Simplify a Model from 3D Google Warehouse [...]</description>
		<content:encoded><![CDATA[<p>[...] Part1:  Bake Textures and Simplify a Model from 3D Google Warehouse [...]</p>
]]></content:encoded>
	</item>
</channel>
</rss>

