Modo has the ability to key frame just about every single parameter under its hood as a channel. Except cameras for creating multiple angle renders and scenes. Sometimes a single scene with a full set and animation requires multiple camera views to be rendered out for later editing the views of your choosing. With my recent development of Ethereal Render (a free online community render engine for modo) I’ve learned a fair bit about scripting modo to control the render output. This script allows you to render all cameras in a scene and it modifies the output filenames to include the camera name as a suffix before any render outputs. It puts all renders into the same folder as specified and renders the cameras sequentially from the scene. This lets you walk away and render each camera without having to save out separate scenes, change the output paths manually and use a render engine to output it all.
Download the Script HERE:
For example: The following output files will be modified for multiple camera rendering. There are 2 cameras (Camera1, Camera2), 2 output files (Color., and Alpha.) setup to save like the following:
Using the Render All Cameras in one Scene File script for modo will result in the following files: