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	<title>Ethereal 3D &#187; Tutorials</title>
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	<link>http://www.ethereal3d.com</link>
	<description>3D Graphics and Animation</description>
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		<title>Modo Tips &#8211; Item List and Visibility Usage</title>
		<link>http://www.ethereal3d.com/2010/05/modo-tips-item-list-and-visibility-usage/</link>
		<comments>http://www.ethereal3d.com/2010/05/modo-tips-item-list-and-visibility-usage/#comments</comments>
		<pubDate>Sat, 01 May 2010 15:47:02 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Tutorials]]></category>
		<category><![CDATA[modo tips]]></category>
		<category><![CDATA[tutorial]]></category>

		<guid isPermaLink="false">http://www.ethereal3d.com/?p=1471</guid>
		<description><![CDATA[These are a number of not so common tips and concepts for modo&#8216;s item list and item selection modes that this short tutorial outlines.  For more tutorials, please check out our training section in our shop. Collapse and Fold When you have a lot of items in your itemlist, you will typically have a large [...]]]></description>
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		<title>Creating an animated scene: Amusement Ride Park</title>
		<link>http://www.ethereal3d.com/2010/01/creating-an-animated-scene-amusement-ride-park/</link>
		<comments>http://www.ethereal3d.com/2010/01/creating-an-animated-scene-amusement-ride-park/#comments</comments>
		<pubDate>Sat, 02 Jan 2010 16:00:02 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Tutorials]]></category>
		<category><![CDATA[animation]]></category>
		<category><![CDATA[free]]></category>
		<category><![CDATA[modo]]></category>
		<category><![CDATA[scene]]></category>
		<category><![CDATA[tutorial]]></category>

		<guid isPermaLink="false">http://www.ethereal3d.com/?p=815</guid>
		<description><![CDATA[One of the best things I enjoy as a 3D artist is the time I take to explore new software and create my own ideas, not the usual graphics requested by a client with their own ideas and restrictions. This amusement park scene is one of those examples where I was exploring some of the [...]]]></description>
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		<title>Create a City Scene with Replicated Free 3D Buildings</title>
		<link>http://www.ethereal3d.com/2009/11/create-a-city-scene-with-replicated-free-3d-buildings/</link>
		<comments>http://www.ethereal3d.com/2009/11/create-a-city-scene-with-replicated-free-3d-buildings/#comments</comments>
		<pubDate>Mon, 16 Nov 2009 17:22:33 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Tutorials]]></category>
		<category><![CDATA[3d model]]></category>
		<category><![CDATA[buildings]]></category>
		<category><![CDATA[city]]></category>
		<category><![CDATA[free objects]]></category>
		<category><![CDATA[modo]]></category>
		<category><![CDATA[rendering]]></category>
		<category><![CDATA[tutorial]]></category>

		<guid isPermaLink="false">http://www.ethereal3d.com/?p=611</guid>
		<description><![CDATA[This tutorials shows how to use a number of simple building mesh objects in modo 401 and use replicators to distribute them into a large city scene with many buildings for variety.  This technique works great for backgrounds and city environments for various types of animations and is all available for free using online buildings [...]]]></description>
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		<slash:comments>1</slash:comments>
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		<title>Bake Textures and Simplify a Model from 3D Google Warehouse</title>
		<link>http://www.ethereal3d.com/2009/11/bake-textures-and-simplify-a-model-from-3d-google-warehouse/</link>
		<comments>http://www.ethereal3d.com/2009/11/bake-textures-and-simplify-a-model-from-3d-google-warehouse/#comments</comments>
		<pubDate>Sat, 14 Nov 2009 17:15:44 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Tutorials]]></category>
		<category><![CDATA[3d model]]></category>
		<category><![CDATA[bake textures]]></category>
		<category><![CDATA[free online objects]]></category>
		<category><![CDATA[modo]]></category>
		<category><![CDATA[tutorial]]></category>

		<guid isPermaLink="false">http://www.ethereal3d.com/?p=587</guid>
		<description><![CDATA[This tutorials shows some steps to convert a model from the online Google 3D warehouse into a simple single mesh single texture object.  This can be very useful for creating filler content that is not the center of attention but easily good enough for stand in content and backgrounds to 3D scenes.  I&#8217;ll be taking [...]]]></description>
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		<title>Modeling a Wooden Canoe</title>
		<link>http://www.ethereal3d.com/2009/09/modeling-a-wooden-canoe/</link>
		<comments>http://www.ethereal3d.com/2009/09/modeling-a-wooden-canoe/#comments</comments>
		<pubDate>Wed, 16 Sep 2009 04:55:01 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Tutorials]]></category>
		<category><![CDATA[canoe]]></category>
		<category><![CDATA[modo]]></category>
		<category><![CDATA[objects]]></category>
		<category><![CDATA[tutorial]]></category>

		<guid isPermaLink="false">http://www.ethereal3d.com/?p=531</guid>
		<description><![CDATA[A tutorial showing the steps to produce a standard wooden canoe.]]></description>
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		<slash:comments>1</slash:comments>
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		<title>Architectural House Plan Layout</title>
		<link>http://www.ethereal3d.com/2009/08/simple-rigging-in-modo-401/</link>
		<comments>http://www.ethereal3d.com/2009/08/simple-rigging-in-modo-401/#comments</comments>
		<pubDate>Thu, 20 Aug 2009 07:13:56 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Tutorials]]></category>
		<category><![CDATA[architecture]]></category>
		<category><![CDATA[modo]]></category>
		<category><![CDATA[tutorial]]></category>

		<guid isPermaLink="false">http://www.ethereal3d.com/Wordpress/?p=89</guid>
		<description><![CDATA[Architectural House Plan Layout This articles was created from my postings on a community forum and was not created as a complete step by step tutorial. It does however, show various stages of progression with some brief outlines as to how it was created in modo. These images and steps should help demonstration one method [...]]]></description>
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		<slash:comments>1</slash:comments>
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		<title>Modelling a Puzzle</title>
		<link>http://www.ethereal3d.com/2009/08/modelling-a-puzzle/</link>
		<comments>http://www.ethereal3d.com/2009/08/modelling-a-puzzle/#comments</comments>
		<pubDate>Sat, 15 Aug 2009 05:43:22 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Tutorials]]></category>

		<guid isPermaLink="false">http://www.ethereal3d.com/index-.php/?p=335</guid>
		<description><![CDATA[Puzzle Art This tutorial outlines how to create the model of the objects shown here. This tutorial is intended not for the absolute beginner with modo, but for someone who is at least familiar with all common 3D terms and the modo interface. The steps here should be easy to follow for most users of [...]]]></description>
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