Ethereal Render – Get Started Today
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Ethereal Render Requirements:
- Windows Operating System (XP, Vista, 7)
- dot NET run-time environment version 3.5
- modo 301, 401 or 501 (32bit or 64bit)
- minimum 1GB RAM available for rendering (recommended 4GB and more)
- Always on internet connection (DSL, CABLE, etc)
Download and Get Started with Ethereal Render
Download files below and install by simply extracting the archive to any folder of your choice. Everything is self contained in that folder and it will run from anywhere, even a portable device. The settings for the application are currently stored in the windows user directories so you will have to configure your settings on each computer you run it on. The current 1.0 beta release is publicly available for testing purposes but there are very few users, so please be patient with the render community since there are only a few users contributing render time.
Step 1: Download Ethereal Render and Install
- Get the latest version of Ethereal Render right here from Ethereal 3D
Download Ethereal Render 1.01 beta
View Change Log history of Ethereal Render
- Simply extract the downloaded ZIP archive wherever you like. Ethereal Render runs from any location. Note: You will need disk space available for downloaded content and rendered frames at this location.
Step 2: Getting Started
- After starting Ethereal Render for the first time, you will need to configure the settings.
- Set the Client ID for your render machine, your email address for confirmation and a password. Then press the Register New Client button.
Note: All account information is currently created manually including passwords. Please do use use any shared passwords or anything revealing private information. Passwords are only visible to Ethereal 3D and will never be shared but its best to use a password that is completely unique to Ethereal Render for your user logins.
- You then simply use the menu Option to start rendering. It does the rest for you. Let it run in the background anytime you have free resources or your computer is not heavily in use and you will start earning render points for when you have a huge need for rendering power.
- To render your own scene, it must first be prepared for use
Step 3: Allowing Ethereal Render Internet and File Access
- Ethereal Render requires web access for database interactions, FTP access and file system access to store content.
- You will have to allow the Ethereal Render application access through any security software and accept any windows user access protection for internet access and file access in the install directory.
Tips for efficient use and bandwidth using Ethereal Render
1. Setup your render outputs to use JPG and only output the layer or image sequences you need, nothing more.
2. Save all images into a single directory structure with your *.lxo scene file (you can only have ONE lxo file in that root folder) so that Ethereal Render can find them.
ModoArchiver is an exception program to manage all scene content for exporting to a single folder. It works perfectly for collecting all files for Ethereal Render and I highly recommend it. It is available as a free version and pro version with additional features.
3. Ensure your scene is saved and properly loads without asking for any images and ensure that no images remain in assets or your shared download folders
4. Import the scene into Ethereal Render and tell it the frame range you want for rendering. It will create the job and distribute frames to any ready render clients.
5. All rendered frames will be automatically downloaded if you have enough render points for them. If not, keep rendering and you will earn them as you go. (You even earn points for rendering your own scenes using Ethereal Render)