Archive for 'Blog'

Tutorial – recoil Dynamics Plugin – Bullet Time Effect

This tutorial is for the plugin recoil available now for Modo 501. It is a free tutorial and you can download the free 3D scene for modo at the bottom of the tutorial.  Recoil is a new rigid body dynamics plugin and I must say, a fantastic one that is well integrated into modo and [...]

Ethereal Render – Community Render Farm RELEASED!

Our new Ethereal Render product is ready for public use.  Ethereal Render is a community based render farm that works across the internet to enable many machines to render the same scenes for modo at one time, greatly increasing the speed you can render at, since many machines are distributed frames for an animation render. [...]

Modo Script – Render All Cameras in One Scene File

Modo has the ability to key frame just about every single parameter under its hood as a channel.  Except cameras for creating multiple angle renders and scenes.  Sometimes a single scene with a full set and animation requires multiple camera views to be rendered out for later editing the views of your choosing.  With my [...]

Ethereal Render – Free Online Community Render Engine for Modo

I’m happy to finally start mentioning a new product here at Ethereal 3D.  Its called Ethereal Render and is a community based distributed render engine for modo.  I started plans for it about a year ago and while learning more about C# and database programming, I’ve written, rewritten and added more and more to Ethereal [...]

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