Tutorials
2 January 2010
One of the best things I enjoy as a 3D artist is the time I take to explore new software and create my own ideas, not the usual graphics requested by a client with their own ideas and restrictions. This amusement park scene is one of those examples where I was exploring some of the [...]
16 November 2009
This tutorials shows how to use a number of simple building mesh objects in modo 401 and use replicators to distribute them into a large city scene with many buildings for variety. This technique works great for backgrounds and city environments for various types of animations and is all available for free using online buildings [...]
14 November 2009
This tutorials shows some steps to convert a model from the online Google 3D warehouse into a simple single mesh single texture object. This can be very useful for creating filler content that is not the center of attention but easily good enough for stand in content and backgrounds to 3D scenes. I’ll be taking [...]
15 September 2009
A tutorial showing the steps to produce a standard wooden canoe.
20 August 2009
Architectural House Plan Layout
This articles was created from my postings on a community forum and was not created as a complete step by step tutorial. It does however, show various stages of progression with some brief outlines as to how it was created in modo. These images and steps should help demonstration one method of [...]
14 August 2009
Puzzle Art
This tutorial outlines how to create the model of the objects shown here.
This tutorial is intended not for the absolute beginner with modo, but for someone who is at least familiar with all common 3D terms and the modo interface. The steps here should be easy to follow for most users of modo after [...]